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Concept: The game pitch at a high level

Grimwild is a game about adventurers going into dungeons, exploring the wilderness, or navigating factional intrigue in a classic D&D-style but from a cinematic, narrative direction. Everyone at the table works together to create dramatic scenes from battling monsters, braving dangers, and swaying political figures.

Aim: What the players are trying to accomplish

To accomplish the individual characters and the group's goals, explore the connections between their characters, and to make it all come together in the most entertaining way possible. Survive battles and dangers, and realize your character.

Tone: What mindset and vibe we strive for at the table

  1. Grimdark meatgrinder -> dungeon delve
  2. Heroic Fantasy -> pointcrawl exploration
  3. Noblebright -> faction intrigue 

Subject matter: themes and safety tools

Jay Dragon's Safety Palette is used to spark more nuanced discussions of lines/veils on the axes of risky vs comfortable, explore vs ignore

Legal:

This supplement is made for Grimwild, a product of Oddity Press, developed and authored by J. D. Maxwell, and licensed for use under the Creative Commons Attribution 4.0 License. This supplement requires Grimwild to play. Illustrations by Penflower Ink, 2021, www.penflower-ink.com


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Grimwild Pregens for One Shots_Double Taps.pdf 4.8 MB

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